Solo ARPG  ·  Godot 4  ·  In Development

RIFT
HUNTER

Pick a guild. Explore seven living biomes. Hunt spectacular creatures, craft gear from their remains, and build your legend in Veilwatch.

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Rank G1 · Starting Region

Ancient Canopy

Dense jungle canopy with towering ancient trees, shafts of golden light, and bioluminescent plants. Rain cycles reduce visibility. Vine traversal connects upper and lower zones.

Elder Boss: Verdanthos  —  Ancient serpentine Elder that controls the canopy itself

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Biomes
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Weapon Types
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Monsters
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Guilds
Genre
Solo Action RPG
Platform
Desktop
Engine
Godot 4
Perspective
2.5D Side-Scroll
Biomes
Seven
Status
Phase I — Prototype

The World of Aethara

"Every hunt is a story. Every biome is a frontier."

Three hundred years ago, the ancient Aethori civilization pushed through the edge of the world and found the Primordial Void. The creatures that came through — the Veilborn — built their own ecosystems, their own territories, their own patterns. The world reorganized around them. It is, honestly, spectacular.

You've arrived at Veilwatch, a frontier town where six hunter guilds compete for glory, the biomes are still being mapped, and the Field Codex gains new entries every season. Pick a guild. Find your hunt. See what you're made of.


Read the Full Lore →
Veilwatch Guild Hall
Development Status Godot 4 · GDScript · All systems documented
Current
Prototype
Phase II
Core Systems
Phase III
Biomes
Phase IV
Guild Hub
Phase V
Content
Phase VI
Polish
Phase VII
Launch